Articles

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Why and how to use x265

Why should you use x265 instead of x264? This article will answer that question and will also give you a short introduction on what the different options of x265 do. This article is actually a bit older and i was too lazy to reupload it after a server rewrite, but here it is again.

Read more… Gepostet am 25. Oct 2018 um 12:27 von Attila

Edgemasks

They’re this weird kind of magic that actually isn’t magical at all. We can also do things with them. Or have other things to things with them. The word thing is a terrible... thing.

Read more… Gepostet am 18. Mar 2017 um 00:00 von kageru

RemoveGrain

That one filter that is used everywhere, even though barely anyone actually knows what it does. Wel’ll change that together.

Read more… Gepostet am 09. Feb 2017 um 00:00 von kageru

Adaptive Graining Methods

Less dither is always better, but no dither might be a problem. Here, I’ll be looking at ways to automatically determine where grain is needed to prevent artifacts.

Read more… Gepostet am 14. Nov 2016 um 19:31 von kageru

Grain and Noise

...and ways to remove them. I feel like this will be outdated soon™

Read more… Gepostet am 13. Sep 2016 um 00:00 von kageru

Native Resolutions

This is pretty old and kinda bad. There’s a WIP rewrite here if you’re interested: https://ddl.kageru.moe/kbz12.pdf

Read more… Gepostet am 10. May 2016 um 00:00 von kageru